/*
 * This program is free software: you can redistribute it and/or modify it under
 * the terms of the GNU General Public License as published by the Free Software
 * Foundation, either version 3 of the License, or (at your option) any later
 * version.
 * 
 * This program is distributed in the hope that it will be useful, but WITHOUT
 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
 * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
 * details.
 * 
 * You should have received a copy of the GNU General Public License along with
 * this program. If not, see <http://www.gnu.org/licenses/>.
 */
package com.l2jfree.gameserver.handler.usercommands;

import com.l2jfree.gameserver.gameobjects.L2Player;
import com.l2jfree.gameserver.handler.IUserCommandHandler;
import com.l2jfree.gameserver.network.packets.server.ExMultiPartyCommandChannelInfo;

/**
 *
 * @author chris_00
 * when User press the "List Update" button in CCInfo window
 */
public class ChannelListUpdate implements IUserCommandHandler
{
	private static final int[] COMMAND_IDS = { 97 };
	
	/* (non-Javadoc)
	 * @see com.l2jfree.gameserver.handler.IUserCommandHandler#useUserCommand(int, com.l2jfree.gameserver.model.L2Player)
	 */
	@Override
	public boolean useUserCommand(int id, L2Player activeChar)
	{
		if (id != COMMAND_IDS[0])
			return false;
		
		if (activeChar.getParty() == null || activeChar.getParty().getCommandChannel() == null)
			return false;
		
		activeChar.sendPacket(new ExMultiPartyCommandChannelInfo(activeChar.getParty().getCommandChannel()));
		return true;
	}
	
	/* (non-Javadoc)
	 * @see com.l2jfree.gameserver.handler.IUserCommandHandler#getUserCommandList()
	 */
	@Override
	public int[] getUserCommandList()
	{
		return COMMAND_IDS;
	}
}
